CanCode program: Project breakdown

Backgrounder

The CanCode program was launched in 2017, with funds starting to flow in January 2018. The following table is a breakdown of the projects announced as of September 4, 2019. To date, our government has helped provide 1.9 million experiences in coding and digital skills training to Canadian students and 96,000 teachers thanks to CanCode.

Recipient Overall CanCode Funding Project Description
ASTC Science World Society (Science World B.C.) $695,062  The organization will help meet the needs of teachers in B.C. by delivering computational-thinking workshops and demonstration lessons, with follow-up materials and resources, in their communities. Students will participate in a robust suite of coding and computational-thinking programs.
Actua $12,000,000 Actua is focused on both students and teachers. The Actua network will deliver coding and digital skills content through various programs in and outside of schools and at various community locations, including summer programs, school workshops, clubs and training events.
Black Boys Code $513,924 The organization is focused on introducing digital literacy and programming skills to black boys aged 8 to 17 years. This project will deliver coding and programming skills to boys with little or no experience through in-person workshops by local chapters that will be hosted on university and college campuses across Canada.
Boys and Girls Clubs of Canada $1,504,075 In collaboration with Canada Learning Code and Corus Entertainment, Boys and Girls Clubs will deliver coding and digital skills programming to Club members across Canada. The main objective of this project is to increase children's exposure to and development of digital skills, coding concepts and computational thinking through community-based programming at various Club locations.
Brilliant Labs $1,500,000  In collaboration with its partners, Brilliant Labs provides youth with hands-on experiences to learn and develop digital and coding skills through innovative problem solving. Brilliant Labs also works with educators to provide them with professional learning opportunities so they can better integrate coding and digital skills development in support of student learning and curricular outcomes.
CADRE21 (Centre d'animation, de développement et de recherche en éducation pour le 21e siècle) $500,000  The organization targets Francophone teachers and educational staff, allowing them to take part in online training to enhance their skills and use digital tools as part of their teaching methods.
Canada Learning Code $9,400,000  The organization will enhance its curriculum to better support students by delivering coding and digital skills programing. The project will also enable teachers to feel more confident about teaching coding in their classrooms. The project will be delivered through the Code Mobile Fleet, which is fully equipped with coding labs that allow Canada Learning Code to bring learning experiences to rural and remote communities across Canada.
Cybera $1,497,143  The project will be delivered in partnership with the Pacific Institute for the Mathematical Sciences and will focus on reaching both students and teachers. Cybera will deliver computational-thinking and data-skills training and resources to students.
Elephant Thoughts $1,000,000  The organization will provide digital skills training to youth in remote and rural communities. The project will involve the continued enhancement of the successful Coders North portal to increase its functionality and reach. The project has a strong focus on providing programming that is culturally relevant to Indigenous students, in addition to providing girls-only coding camps and intensive digital internships where girls will learn to code and create digital media.
FIRST Robotics Canada $1,385,488 FIRST Robotics will reach students and teachers across Canada through its coding programs in LEGO and robotics, providing kids, youth and educators with coding opportunities and motivating them to be engaged in STEM (science, technology, engineering and math). Training programs include the development of skills and systems through in-person and online workshops, seminars, sessions and events.
Fusion Jeunesse $1,500,000  Fusion Jeunesse hires university students who work between 10 and 30 hours a week during the entire school year (34 weeks) in public schools in Quebec, Ontario and New Brunswick, both in class and after school.
Grandir Sans Frontières $750,000  The project will involve offering courses, workshops and conferences at all levels to youth aged 5 to 17 years. One of the project's goals will also be to encourage teachers to use IT as part of their teaching methods.
Hackergal $1,000,000  The organization will deliver training on the basics of coding through workshops and in-school hackathons that will occur biannually (May and December) with all schools participating in the hackathon simultaneously. Teachers and female students will engage in lessons that introduce them to the basics of coding and how to apply their skills to open-ended creative projects.
Information and Communications Technology Council $1,500,000 The organization will equip K-12 students with digital skills for a digital-based economy by providing them with opportunities to participate in digital skills development activities that will open pathways toward digitally enabled careers and allow them to track their skills development over time through a personal passport.
Institute for Ocean Research Enterprise $470,000 The project will focus on teachers participating in several learning experiences involving tangible digital and mechanical ocean technologies.
Kids Code Jeunesse $8,139,860 The organization will integrate an additional focus on artificial intelligence (AI), ethics and digital citizenship into its programs through elements of theory, real-world examples, hands-on practical training and ethical discussions. Kids Code Jeunesse will provide training to teachers through in-depth full-day professional development sessions, will run workshops directly in classrooms with students and their teachers, and will deliver workshops to remote communities through interactive webinars.
Let's Talk Science $1,500,000 The organization will reach youth from kindergarten to Grade 12 and educators across Canada with programming and resources in English and French. The project will focus on digital literacy workshops for educators and will fill a critical niche by offering training that helps educators apply coding and technology skills in their existing curricula.
MediaSmarts $338,793  The project will provide teachers nationwide with training on how to integrate digital technology and digital media production into their classroom practice. The project will also provide in-service teachers with training and resources on how to use digital media production tools such as coding, game-making apps, film and animation.
Saskatchewan Science Centre $500,000  The organization will provide coding and digital skills development opportunities for youth throughout the province, including in remote, northern and First Nations schools. Through the delivery of hands-on workshops at community libraries, in schools and at the Saskatchewan Science Centre, youth will use a variety of technologies and develop digital literacy skills by participating in programs focused on design thinking, project-based learning and computational thinking.
Saskatoon Industry-Education Council $1,136,897 The project will have experts and mentors work collaboratively with educators who have little to no experience with digital literacy in order to assist them in exposing youth to digital literacy at every grade level and across a multitude of subjects.
Science Alberta Foundation (MindFuel) $2,000,000 The organization will deliver coding and digital skills programming to students across Canada with virtual structured learning sessions and modules on coding and digital literacy skills development. MindFuel will also reach teachers through webinars and training events, enabling them through professional development modules to become knowledgeable in digital literacy instruction.
Science East (Science East Science Centre) $310,000  The organization will provide digital skills workshops to students from kindergarten to Grade 8, focusing on under-represented groups including girls, Indigenous youth, and students living in rural and remote areas of the province. It will also provide teachers with professional learning opportunities involving how to integrate digital skills into the science curriculum through inquiry-based education.
Science North $2,000,000 The organization will focus on reaching both students and teachers through hands-on activities and coding workshops. Its professional development workshops will be provided to teachers and pre-service teachers along with online teacher resources.
TakingITGlobal $2,600,000 The organization will focus on delivering digital skills training to both students and teachers. Create to Learn will deliver digital skills training to students and schools participating in the Connected North program. Code to Learn will deliver professional development in computational thinking, coding and robotics to pre-service, elementary and secondary teachers (K-12) and will make free coding platforms available in three Indigenous languages.
The Learning Partnership $1,077,516  With in-person and virtual support from program managers, teachers are trained to guide students in the creation of their own educational video game based on a curricular focus. Through these inquiry-based programs, students develop a number of global competencies and skills, including problem solving, creativity, collaboration, communication, and sequential and computational thinking.
The Pinnguaq Association $1,755,720  The project will deliver coding and digital skills programming to students, with training delivered through various public gathering spaces such as community centres, libraries and community halls. Pinnguaq will also reach teachers through professional development and teacher training services for pre-service, elementary and secondary teachers (K-12).
Ulnooweg Development Group Inc. $750,000  The organization will deliver in-class and after-school STEM-focused digital programs. It will also be engaged in setting up additional community-based maker labs and providing reserve-based teachers with a unique digitally integrated math program.

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